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Sky Render said:
I have a hard time believing that needing more than 50GB of disc space is a sign of anything but general ineptitude, inefficiency, and excessiveness. Just what does Kojima intend to put on this game disc that requires so much space? I suppose I can hope that this is all just a misunderstanding, and that Kojima didn't actually mean to imply that MGS4 is so bloated in size that it needs to consume 10 times the space of any other game just to meet his standards.
I agree. Most likely this is due to pre-rendered cinematics (using the in-game engine, just like many current games) and a whole lot of uncompressed audio. There's no way they could've made 50GB of actual game data without a budget and development time of biblical proportions.  It's all marketing/PR!