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Zappykins said: I had already disqualified that Valve statement, because it is the only single thing one can refer to. Yes, I knew you were going to post it, as out of the thousands and thousands of games that have been developed, it is the only single time that someone thought it was better. It is, as I said, comparing a much older, 4 years +, to a current version of OpelGL, the fact that it was as close as it was it truly a statement to the awesomeness of DirectX. It is a silly and misleading statement of Valve trying to say a very old version is worse than a brand new OpenGL. Like saying, "Hey, my Model T doesn't run on the freeways." Would you care to try again? Since DirectX 6, where they were about even, and since DirectX has been the much better platform. It's why so many games are developed on it. You do realize that DirectX for the PC is a leading development platform right? Do you realize that this has little to do with the thread? The chip is significantly bigger. Not sure why you are trying to say it's not. It's a much bigger chip, fact, sorry, end of statement. Oh, yes, the fact they didn't bother to put in drivers in Drive Club, sure shows they were thinking about details. Have you ever talked to someone that has played it on the PS4? If they could pull it up to 1080P at 60 FPS, I would stay congratulations. I don't hate Sony, you know I've met a bunch of their developers right? But I think a camel has a great chance of winning super power ball than they can pull up Drive Club to the visuals of Forza 5. |
Windows is the lead plataform for games so they use DirectX most of times... DirectX is not better than OpenGL and you can ask to any game developer... you are trying to say that DirectX is a advantage on Xbone and it is not.
Your words "The CPU is significantly larger"... false, wrong, sorry the CPU is identical and if they have differences in size is because the transistors density that won't make the size be %5 different.
DriveClub is already ahead Forza 5 in graphics terms.







