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Zappykins said: "OpenGL is even better in performance" out of the thousands of versions since DirectX 6, there is one single claim that supports this theory, for games. It was made by one company using a 4 year older version of DirectX vs OpenGl. And four years is a long, long time in the IT world. Care you back up with claim with some facts? "wrong clains" That is a serious allegation, especially from you. Please tell my where my 'Clains' are wrong. I would like to fix that. I hate when my clains go wrong, are they anything like Pikmen? or are they more like Fur-bees or Ewoks. "showing better looking games than another... I won't tell you" Awe, I wish you would. We are a nice group, and you would be welcomed to the group, given tasty ice cream, but I would watch out for the sleepy candy. I've heard some strange rumors about that. |
1) http://www.geek.com/games/valve-gets-l4d2-running-faster-on-linux-than-windows-1506985/
"Valve’s explanation for the difference is that OpenGL just runs cleaner than DirectX. It has less overhead than DirectX for performing the same tasks"
It is a known fact between developers that DirectX have more overhead... you can google more.
2) You said CPU is bigger on Xbone... absolutely false.
3) First the games in one console are upping the performance while other is getting worst... the best games (in graphical terms) are in that console... the Forza game you give example is inferior in graphics to DriveClub... well you can argee Forza runs at 60fps or it have driving physics (I agree) but what will be the new excuse when the final DriveClub game ran at 60fps too? There are chance to that happen... and Killzone runs at 60fps and blow away anything showed for next-gen launch right now.







