areason said:
Ofcourse it all depends on the budget of the game as well as it's scale, but constantly supporting a game with new features for 5-10 years is very expensive especially if the game brings no revenue other then the initial game sales. |
And you realize that Fable is popular and that Fable Legends is focused on multiplayer(Much like an MMO).
Will it be successful? I really don't know, but Fable has a better chance of making it successful than most franchises.
As for alienating the game, some MMO's are paid monthly. DLC won't be too far off from that even if a fraction of the people buy it.







