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JoeTheBro said:
J_Allard said:
Of course multis are running equal. No 3rd party developer is going to neuter one version over another. But this won't change exclusives on PS4 looking better eventually, just like this gen. If you care about that type of stuff.

Well that only works out if XBONE sales compare to PS4. Devs will cheap out on the weakest link and this gen its been the PS3. Their games sold better on 360 so of course they wouldn't take the time to perfect PS3 versions like first parties did. Last gen it was XBOX which should have had every game looking much better but didn't.

Could you imagine if out of the gate XBONE games were the worst selling? If it was significantly worse than PS4 game sales, the power difference would effectively be multiplied. 3rd party devs would make the best PS4 version possible (to stay competitive with graphics) while giving the XBONE cheap ports.

MonstaMack said:
You won't see massive differences between both versions. I bet my name on here.

Massive is relative. Give some specifics. Also at launch of course the difference will be small since the only multiplats are also cross-gen.

 

 

For anyone that doesn't bother reading the whole neogaf thread, some more info came out. PS4 COD ghosts took a month to get running and as at 90FPS. The XBONE version took 4 months and was at 15FPS. A Japanese dev (not SE) experienced similar.

Probably exaggerated numbers but still revealing.


what thread is it in?



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