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I find it amusing that every dev thinks they are capable of creating a blockbuster AAA game.


A game does not have to be like an Uncharted/Battlefield/GTA to sell well. Games like GTA can afford to be like that because they have millions upon millions of people waiting to purchase them.

Just create a good quality game within budget and with decent marketing then they should be able to get a nice profit. If japanese devs can create RPG's that sell around 100k and make a profit i dont see why others devs cant just scale back and accept that they are not rich enough to gamble everything on one huge game that people might think is crap.



Nobody's perfect. I aint nobody!!!

Killzone 2. its not a fps. it a FIRST PERSON WAR SIMULATOR!!!! ..The true PLAYSTATION 3 launch date and market dominations is SEP 1st