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No where does Square say those games were "commercial failures". That is a total fabrication. They simply failed to meet targets. Failing to meet a high benchmark does not mean the games were commercial failures, it just means they didn't sell quite as much as they hoped. Two completely different things.

Poor title, designed to get clicks.



The Screamapillar is easily identified by its constant screaming—it even screams in its sleep. The Screamapillar is the favorite food of everything, is sexually attracted to fire, and needs constant reassurance or it will die.