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more than a few devs/insiders strongly hinted the ram split in the ps4 is 6/2(OS).... anyways there was not a huge dif in the ps2/gc graphics..

as for the wiiu/xone,ya they may have similiar feature feature set/effects (feature set/effects is the new cool word/catch phrase in the game world this week,just replaced huma,wich replaced GDDR5,wich replaced move data engines ,wich replaced secret sauce) but the wiiu doing those same effect/features is gonna be massively watered down.. its like saying pam anderson and rosie odonnell have the same feature set/effects,well they both have a vagina,they also both have tits,everythings equal... then you take a step back and see that one is a hell of a lot prettier than the other,sure they have the same feature set, but one uses that feature set SO much better...


no way on this earth is anyone getting games that look like forza/ryse/dr3 out of the wiiu.... if you combined the complete dev teams of naughty dog/santa monica/ and media molecule and made them one large super dev team and built a engine from the ground up just for the U,you're still not getting the quality of those xone games i mentioned on the U(graphics wise). imo

the difference is closer in U/ps4One power wise than the wii to the ps360.. but its still a long way off, before it was like boston to L.a difference in miles apart,now its like chicage to L.a,closer,but still a ways off from catching up. nitendo will make solid titles as usual,but i wouldnt expect to be blown away graphics wise