S.T.A.G.E. said:
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1. Nintendo have always played it safe with hardware? You're always aying this, but it's not very true, despite what you'd like to believe.
For you taking risks with hardware just means, taking massive losses. For Sony and MS, who have much more than just gaming, they can take these risks knowing they'll be making it up elsewheres. For Nintendo to do that it would be plain stupidity.
Nintendo take risks differentiating themselves with everchanging hardware all the time.
Iwata said: before we launch new products, it is difficult to accurately predict which ones will do well or how long it will take until they spread explosively. We work hard to lower the impact that this unpredictability has on our business by launching various titles throughout the year. Nonetheless, it is still possible that we will experience times when, for example, the demand for a hardware system is significantly lower than the number of units manufactured, or we have to make a substantial investment in marketing. In such an unstable business environment, I think that we are only able to take risks because we have a strong cash position. |
2. "They always make hardware for themselves and this has cost them a relationship with third parties thus keeping their marketshare naturally lower than the competition."
Remember when Nintendo made the GC? Their third party friendly console? Man, their marketshare was crazy high that gen. No wait, it actually ended up being their lowest selling console and still didn't get the same multiplat support as PS2 or Xbox.
3.Yes, AAA multiplats are what the lionshare of the market wants...on PS and Xbox consoles. What do people want most on Nintendo consoles? Their first party exclusives. Hence the old saying "people buy Nintendo consoles for Nintendo games". Hence, why third parties complain that they don't want to support Nintendo because their games get overshadowed on their platform. Exclusives differentiate PS and Xbox from each other. On Nintendo consoles, exclusives are the whole cake not just the icing on top.
Know what really makes Nintendo games different from Sony and MS in sales? They're different, they're fun (not saying S/M games aren't) and they're very high quality. Get out of here with that obvious BS about their games selling how they do because of bundles.
MS and Sony can't make games cheap enough to bundle, huh? I must have imagined all their past console bundles.