Battlefield.
PC being the lead platform, the consoles versions had to be cut back to fit the constraints of PS3/360 hardware. For next gen, Dice should be able to take advantage of the new hardware from the get go and the X86 architecture in them will make it a lot easier to port and take less time in doing so. And, also keep the important aspects of the the game; player count in matches, physics etc in the PS4/Xbox One versions in tact.







