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Wright said:
riderz13371 said:

What was wrong with it? The only viable complaint I can think of is when your AI companion would run into enemy AI and they wouldn't detect them, but that was a developer decision. I think the stealth is incredible, especially when you have to sneak by clickers. One of the most intense moments I have ever experienced in a game. Sound was all the way up and it was scary as hell. 

 

iamdeath said:

Totally agree, the clickers being sensitive to sound, made stealth an intense affair., the slightest mistake and you had to scramble.  The stealth and everything about that game is top notch.

 

*Sneaking past a Clicker*

Character: HEY GUYS WE SHOULDN'T TALK OR THEY WILL HEAR US!

 

*Footstep footstep footstep*

*Clicker is totally not listening*

Maybe it's nitpicking, but I found it hilarious xD It was like...it wasn't natural. The game was more focused on you fighting than passing through without being noticed. At least during my gameplay, but shhhh. No spoilers, I haven't beaten it yet.

Oh also if you play on survivor they will actually hear your footsteps much more. You have to actually stand still until they get far from you. I'm guessing you are playing on normal since that's what almost everyone plays games at. I beat the game on normal and then immediatly started a survival playthrough. Tried slowly walking past clickers like I did in normal and they jumped on me! I was not expecting it and it scared the shit out of me.