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JoeTheBro said:
superchunk said:
Play4Fun said:
superchunk said:
Seece said:

Is the gap between WiiU and X1 bigger or smaller than Wii - 360?

A lot smaller, however the gap between PS4/Xbone and PX360 is also smaller than the gap between PS2/XBox gen to that of PS360.

Basically, Nintendo went GC to Wii to WiiU where GC to Wii was minor jump and Wii to WiiU was major.

MSony went MAJOR jump to minor.

End result is Wii U is far closer to its competitors. More similar to that of PS2 to XBox.

I disagree. Gap between XBONE and PS4 is comparable to the PS2 and XBOX gap. Wii U and PS4 gap is closer to Wii and PS3.

Rofl? WiiU to PS4 will be like PSVita to PS3 (at worst)
The Vita is alot weaker but that does not matter since it can support almost every effect etc. that the PS3 could handle. Having a lower "main" resolution helps alot.

The WiiU is closer to a PS4 than a Vita is to a PS3 in terms of effects etc.  Even a 3DS's  Revelations looks okay compared to a PS360 game. Because the 3DS supports alot of shader stuff etc.

The time of  "X looks like stoneage compared to Y" is long over.

There is like no visual effect left that exists in real life that we dont already have in our PS360 games at least to some extend. The only differences will just be nuances.  Great shadow on PS4 vs okay shadow on WiiU etc.  If devs come up with better methods for lighting etc for the PS4 then Wiiu can still use todays methods.


When a game on PS4 runs in 1080p 60FPS ultra/high it will most likely run in 720p 30FPS medium on WiiU.   (for example AI calculations can also be cut in half if the framerate is cut in half)

BTW: Xb1 to PS4 will be like Dreamcast to PS2.   high vs ultra  or reduced FPS  thats it.