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theprof00 said:
disolitude said:
theprof00 said:

Actually I had already thought about that, and contractual dependancies were something I personally argued about at announcement. What kind of contract would require EVERYTHING to be completely shared? What you're saying makes no sense. Gamestop would be adamantly against such a policy as it would destroy game sales in the retail environment, both new and used.

And now you're arguing that instead of using a modified attempt, they INVALIDATED the contracts completely? Listen to yourself. If there were contracts in place, then MS broke all of them by removing it.

No.

The contracts most likely weren't in place but were being worked on and finalized. As far as we know, Gamespot could have kaiboshed this whole deal as it gives them the shit end of the stick.

Also no one invalidated any contracts, they just removed a feature from the Xbox Ones set of features. You can't breach the contract if a feature is no longer available. 

Regardless though, people can make up all kind of shit but unless you were directly involved in the Xbox One family sharing plan deployment, its just nonsence and speculation. No one on these forums has the slightest idea what is involved to bring something like this to market... Its not as easy as re-writing a few lines of DRM code. 

Good, I'm glad we agree that family share is nonsense and speculation.

Nah, try reading that again...It's not what we agree upon at all. 

We're agreeing that any discussion about why we don't have this feature after DRM removial is nonsence and speculation.