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S.T.A.G.E. said:
Goddbless said:
bananaking21 said:

 

@OT: i get what these guys are saying, that MS shouldnt just buy devs for the sake of buying. and i agree, its better for a publisher like MS/Sony/Nintendo to get work close with a dev and help develop their talent and increase their teams, then buy them if their working relationship works. thats what Sony did with GG, sucker punch, and many more and they seem to be doing so with quantic dream and ready at dawn. MS seem to be doing the same with Remedy as well


The thing is there are many people that feel MS isn't doing this quickly enough not realizing that it took time for Sony and Nintendo to do the same.


Sony's top developers are Sony made internal studios. Microsoft is learning from Sony,actually.


This is completly wrong, it's actually funny how wrong.

Naughty Dog, in business 17 years before sony bought them in 2001

Guerilla, founded 04, made an multiplat game before sony bought them in 2005

Evolution studios was making a pc game but they were interested in the wrc license sony owned so they went exclusive then  sony bought them in 07

Suckerpunch was founed at microsoft, their first game was a n64 game then sony funded sly in order to get the game exclusive then they were bought 2011

Media Molecule was started at Lionhead, they broke off from Lionhead and took the games they were working on and got funding from sony, they were bought in 2010

The only 2 successful sony started studios were Polyphony and Santa Monica.