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Torillian said:
richardhutnik said:

Is Demon's Souls an online multiplayer game?  I don't see it as that, but as a single player game with user generated activity, that changes the single player experience, that is facilitated with the user of Internet.  Maybe I am wrong here regarding this, as maybe Demon's Souls allows people to play online together.  I say this, because XBox Live supports the likes of leaderboards, for example, with the Silver account.  That is not online.


Oh Demon's Souls totally lets people play together competitively and cooperatively and that's a big part of the game's longevity for the fans, but even ignoring that part online is a huge part of what makes that game great.  Seeing how other players died, hints written on the floor for better or for worse, and catching little glimpses of other players while they play through the same levels you do changes this game from a fun single player RPG to a truly immersive and unique experience.  I don't think you can discount those experiences as being based around online and multiplayer.  

Then I would have to take my venting against synchronous online multiplayer, games which call for players to directly interact with each other at the same time.  What you spoke of here doesn't related to that, so I will adjust what I say a bit.  I will add though, that such isn't quite really social though, but shows that an experience played single player can be improved by input to other players.  I see it collaborative of sorts, a bit the way Spore works.  The experience does seem primarily one played single player, not multiplayer cooperative or competitively.