ToraReaper said:
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With bots, you could adjust the difficulty on them, and set up whenever. You also don't need to worry if a game gets popular or not, so you always have competition. What I see as socializing is supposed to do, is call people on bad manners and make them better people. You learn, as you get blocked, things you are and are not supposed to do. What I see is, rather than this, what they will do is come up with some solution by which people remain the same and they make sure everyone on a personal level gets what they want. This way they can maximize the amount of money earned from everyone. At that point, might as well turn people into disembodied brains in tanks, and we don't even have to learn how to care. We can give everyone their own matrix type world. Zinyak wins, not by breaking people down, but entrapping them in their own version of paradise.