Zappykins said:
Right, like they were afraid to take a risk with Kinect and 20+ million sales later, or Halo, or etc. My friends and I tried Heavy Raid, neither of us really got into it. Looked neat, but meh with the gameplay. |
According to you:
Microsoft takes risks to catch casuals, Sony takes risks to please traditional gamers.
If a sci-fi shooter like Halo is a risk, you can say that about any new IP.