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ethomaz said:

DonFerrari said:

But MS PR (that some take as gospel) said that would be impossible for them to be with production issues and have all those "consumer units" at gamescom, and a week later they say they have upgraded the system and NOW start production...

 

So Penelo is right, there was no problem at production because they weren't producing yet?

I don't know if Penello is right or wrong... GamesCom have how many units? 200? 300? That's not so many... it is two or three wafer silicons for test.

Any company can produce wharever they wants before to go for mass production... Penello said the GamesCom units are not the final one (means DevKits or Test units)  that the the final unit are in production now.

MS was tunning the system... so how can you have a retail unit in mass production when you are tunning the system?

You guys are misunderstanging. Penello said that the uplock was known for some time, but they could not reveal it until now, well after FULL production has started. They were in production previously, just not full steam production. You don't just go out one day and start FULL production. You start slow and ramp up.