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JoeTheBro said:
osed125 said:

Depends. 

Facebook and smartphones games (which are technically indie) are all over the place and there is indeed a saturation there. But indie games that are more "gamers" oriented (Minecraft, Bastion, Braid, etc), are not really on the saturation point yet.

One could also argue that there is no room to be successful in the AAA industry, but saturation is not the problem there. 

Your mistake is that thinking smartphone games aren't competing against b-games. People only have so much time to play games and now more than ever they are content just swiping their smartphone mindlessly. The big huge AAA games are holding their ground against this, but the b-games can't.

I never said that. You said said that there's no room to be successful in the indie market, I said that there is as long as you attract the "core" gamers market (which is very niche in comparison).



Nintendo and PC gamer