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Kresnik said:
Imo, pricing model killed the middle of gaming. Which is why I'm pleased we're seeing a return to $40/$20 for certain retail releases like Sly Cooper; Ratchet & Clank etc., and some HD Collections.

It's a real shame though. Most of my favourite franchises are from "the middle"; and indies just aren't replacing 3D character platformers or futuristic arcade racers at the moment.

Definitely.  Publishers were selling short, lower quality games for the same price as high-quality titles with stellar reviews.  How does that even make sense?

I think they were stuck in the past, in a time when kids bought games based on how cool the box art was.  We didn't know anything except the description written on the box and whatever hand-picked quote they plastered on the front.  Now, we know roughly how good a game is going to be before it even gets released.

The industry killed the middle by sending those games out to die.