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Soundwave said:
xJbownagex said:
UltimateUnknown said:

-Wii U not in parity with the PS4/One. Requires additional resources because of architecture and the need to cut stuff out of a game to fit the Wii U hardware.

-Audience is different from what Bathesda/Gearbox makes, which makes them reluctant to spend additional resources.

Yet they are putting Borderlands 2 on the Vita. LOL! Borderlands 2 would've sold better if it was put on the Wii U as opposed to the Vita. Nobody wants a watered down console port on a handheld.


I wouldn't be stunned if it sold slightly better on better on Vita. Vita has the novelty of being portable going for it.

The Wii U version would just be a late port and would flop, like Mass Effect 3 and others.

I'm pretty sure Call of Duty on Vita outsold the Wii U version, even though the Vita version sucked.


CoD Wii U - 200k

CoD Vita - 770k

Have no fear, if it's a good port with quality similar to Killzone: Mercenary, Borderlands 2 will be profitable on Vita. Would it be profitable on Wii U? I highly doubt it. The brand isn't strong enough to sell as much as a CoD or AC. Saying it would sell better on Wii U is just laughable considering how much games sell on Vita and on Wii U.

 

I think the devs were honest here, at least the guy from Bethesda. When I think about the next TES game, I want it to be so epic, that it just wouldn't be possible on a Wii U because of hardware limitations (RAM, etc.). I mean, this is kinda as if you were asking them to release Skyrim on Wii, even though it would have to have Morrowind level graphics - that just wouldn't work, that's not what this game was supposed to be, that's not the experience that the devs want to give us. Unfortunately, Wii U isn't suited to give us the full next gen experience. I guess the FPS games Gearbox makes should easily be portable with some downgrade, but some games (like TES, Witcher 3) just won't give you what they should.

The biggest problem Wii U has though, is that 200k CoDs sold isn't really additional 200k copies sold (thus justifying the port), because some of those people would have bought the game on a different platform if there was no Wii U port. That makes the Wii U added value even that much smaller and makes porting at the moment really questionable. Add to that our beloved crisis and people being more hesitant about spending money and now you know why devs aren't keen on taking unneccessary risk.



Wii U is a GCN 2 - I called it months before the release!

My Vita to-buy list: The Walking Dead, Persona 4 Golden, Need for Speed: Most Wanted, TearAway, Ys: Memories of Celceta, Muramasa: The Demon Blade, History: Legends of War, FIFA 13, Final Fantasy HD X, X-2, Worms Revolution Extreme, The Amazing Spiderman, Batman: Arkham Origins Blackgate - too many no-gaemz :/

My consoles: PS2 Slim, PS3 Slim 320 GB, PSV 32 GB, Wii, DSi.