Ponyless said:
rutea7 said:
Kresnik said:
Ponyless said: For anyone here that's played atelier totori on the vita, can you give me a quick description of it? and if you liked it as well. I was gonna buy it when it was on special but my internet completely bugged out and i wasn't able to get it... |
Do you need a description of only the Vita version; or a description of Atelier in general?
Rutea's probably the best person to give a reply to that, but I'll back it up a bit with my own thoughts.
It's a very cute game. The story isn't the usual world-saving stuff - it's very small-scale and self contained. The combat is turn-based and surprisingly decent. Exploring the world is done through choosing locations on a map, which you can then visit and collect materials to use for alchemy. The game runs on a set timer; so you can go to certain places at certain times to see special events.
I was very surprised how much I like the Atelier games. They're a good change of pace from the usual JRPG's.
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that's a very good point, atelier games are usually a very personal quest and more focused on getting to know the characters other than a big save the world kind of plot.
they are very lighthearted but extremely entertaining
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hm.. thanks for the advice, i might get it even though it isn't on sale. Would you happen to know any popular games that are really similar to it? in like story and gameplay wise.
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In terms of gameplay it's alchemy system is pretty unique to the series, gust seems to be making another game that will be similar but it hasn't released in Japan so I'll wait and see if it gets localized.
Atelier meruru plus releases tomorrow on the PS store in Europe. Yay. And I love that game, it was my first atelier, got me hooked.