By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Captain_Tom said:

The Cell is built exactly like a GPU!  I have been saying this for a while now.


What? No, the Cell isn't built like a GPU.

For starters it doesn't have the extra transisters for things like Render Output Pipelines or Texture Mapping Units to begin with.

Plus, the Cell is still a very serialised processor, graphics tasks are very parallel.

I'll use the book reference again.
If you were to hand the Cell a book, it would read the entire book page by page untill it finished, a GPU however will read every single page in a book at the same time.
Which is a good thing as some instructions need to be read in sequence due to timing with other instructions, perfect for a serialised CPU like the Cell.

That's not to say the Cell couldn't do graphics tasks, every CPU can, the Cell could just do more than any other console at the time because of it's CPU advantage, but don't get the idea that the Cell would magically transform a games graphics as it's pretty much only going to be limited to Framebuffer effects and Morphological Anti-Aliasing and possibly texture decompression.
It does however, pick up some of the slack from the GPU.




www.youtube.com/@Pemalite