Mmmfishtacos said:
Cerny says the PS4's custom silicon incorporates not only the CPU and GPU, but also a "large number of other units." The chip has a dedicated audio unit to perform processing for voice chat and multiple audio streams. It also has a hardware block designed explicitly for zlib decompression. The main processor is backed by a secondary chip that enables an ultra-low-power mode for background downloading. In that mode, the CPU and GPU shut down, leaving only the auxiliary chip, system memory, networking, and storage active. http://techreport.com/news/24725/ps4-architect-discusses-console-custom-amd-processor |
I have more faith in Sony for sound then MS. The ps3 can handle all audio formats, upto uncompressed 192khz 24bit 7.1 and even transform Dolby True HD to 1.5 mbps DTS optical output on the fly to work with my older amp. MS has some catching up to do, 360 can only handle 640kbps DD 5.1
It would be nice if we get some games with 96/192 khz surround sound with all this dedicated sound hardware.







