rutea7 said:
Kresnik said:
Ponyless said: For anyone here that's played atelier totori on the vita, can you give me a quick description of it? and if you liked it as well. I was gonna buy it when it was on special but my internet completely bugged out and i wasn't able to get it... |
Do you need a description of only the Vita version; or a description of Atelier in general?
Rutea's probably the best person to give a reply to that, but I'll back it up a bit with my own thoughts.
It's a very cute game. The story isn't the usual world-saving stuff - it's very small-scale and self contained. The combat is turn-based and surprisingly decent. Exploring the world is done through choosing locations on a map, which you can then visit and collect materials to use for alchemy. The game runs on a set timer; so you can go to certain places at certain times to see special events.
I was very surprised how much I like the Atelier games. They're a good change of pace from the usual JRPG's.
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that's a very good point, atelier games are usually a very personal quest and more focused on getting to know the characters other than a big save the world kind of plot.
they are very lighthearted but extremely entertaining
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hm.. thanks for the advice, i might get it even though it isn't on sale. Would you happen to know any popular games that are really similar to it? in like story and gameplay wise.