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ethomaz said:

yo_john117 said:

Now what we need to do is compare the amount of negative opinions about the X1 controller (remember, no matter how good something is, there will always be people that don't like it for whatever reason) to the amount of positive opinions about the X1 controller. A pretty impossible task, sure, but I'm fairly certain most would agree that the X1's controller has had an overall, positive reception.

The difference was that the positive opinions was at E3 from site at closed doors... now the negative opinions started after GamesCom with real gamers sharing informations and the press having full access to the play with it.

Most impressions says the layout fell good in the hand... the issues starting playing with it.

Maybe you are right but there are something weird.

PS. I didn't even said yet in this forum that he games at GamesCom looked worst than what they showed at E3: Ryse, Forza, etc.. because everybody here thinks I'm just trolling.

Of course when greater masses try something out there will be more people negative about it, that is simply how things work. When you have a sample size of 1,000 try something, you may only have a few people that don' like it (and I'm sure there was the occasional person that didn't like the controller from E3) but when you up the sample size to 100,000 the amount of people that don't like it will grow significantly even though the percentage of people that didn't like it probably stayed close to the same.

Ethomaz, at this point in time it's pretty clear that the majority thinks the X1 controller is better than the 360 controller. Sure there are people that don't like it, and even more that basically said it just takes getting used to. But to jump to the conclusion that the X1 controller  is changing "what made 360's controller good" based off of a few people, and ignoring all the positive remarks about it is a pretty big leap to say the least.