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J_Allard said:
OP, idk if you really want an answer or are just looking for a soapbox to preach about cloud Kool-Aid and all that other shit. The Forza 5 video you're downplaying should be more than enough to answer your question. It's not just about "easing administration of dedicated servers". You can play the game and literally never be playing AI if you are connected to the Internet. Every time you race, you are not only making changes to your own Drivatar, but you are improving everyone elses by racing against them. And then when you're not away, your Drivatar races for you via the cloud and even earns you credits.

Compare this to something like GT5 where there is a whole entire mode based on AI racing, only you have to sit and watch. And then when you wanna race offline, you're racing against shitty, shitty AI. So right here at launch we are already seeing the potential for a huge genre changing element via the cloud. And that has nothing to do with "dedicated servers" or "easing administration". It is entirely gameplay related. How any gamer cannot be excited about the potential here is beyond me. They could bring this tech into virtually every other genre, assuming the outcome with Forza 5 is anything decent.

But even the strictly server related changes you are harping on are enough to get excited about. We already see CoD on Xbone moving to MS cloud servers, and now we read about Sony partnering with Rackspace for their own cloud stuff, to match what MS is doing for 3rd parties. Is this not a great thing? Dedicated servers for all? We shouldn't be excited for this? Also look at Dead Rising 3 with AI cloud integration and supposedly a complete lack of load times while playing the game thanks to the cloud.

And these are just at launch. Maybe some of us are excited because we understand the tech and understand the massive potential.

Outside of modeling specs of how you drive, exactly how is ther Drivatar any different than the Pawns from Dragon's Dogma, but run on the server side?

The thing is people are hyping it like blast processing, without understanding what is going on.  It is stuff going on to day in various forms, and people were hyping it like it would make up for the graphics difference between the PS4 and ONE, and everything and the kitchen sink.  The hyping has been drinking buzzword kool-aid, with individuals hyping it, not knowing what the heck they are talking about.

What you have pretty much the bulk, is the ONE will have dedicated servers, which were made to not be such a big deal for the 360 back in the day when the 360 didn't get dedicated servers.  No one really thought much of it on the Microsoft partisan side, even as the Sony camp yelled at the Microsoft camp.  This came up in defense of people defending XBOX Live, which was pretty much entirely peer to peer and arguing dedicated servers don't matter.