prayformojo said:
thranx said:
prayformojo said:
thranx said:
Never heard of that before. got any links for it?
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Chris Butcher commented, "For Halo 2 we had our sights set very high on networking. ... Going from having no Internet multiplayer to developing a completely new online model was a big challenge to tackle all at once, and as a result we had to leave a lot of things undone in order to meet the ship date commitment that we made to our fans."[31] With only a year to go until release, Bungie went into the "mother of all crunches" in order to finish the game;[32] in a 2007 interview, Jamie Griesemer, one of Halo's design leads, said that this lack of a "polish" period near the end of the development cycle was the main reason for Halo 2's shortcomings.[33] Butcher retrospectively described Halo 2's multiplayer mode as "a pale shadow of what it could and should have been if we had gotten the timing of our schedule right";[33] the campaign mode's abrupt cliffhanger ending also resulted from the frenzy to ship on time.
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Doesn't say anything about MS forcing anything. Sounds more like they set a date for release that they told their fans (customers) that it would release and although they wanted to add more (which game dev doesn't want to add more? they always do) they couldn't, but they still tried their best ato cram as much as they can in there.
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Devs are artists and like all artists, art is done when it's done. You honestly think it was Bungie's call to release a game with a completely different ending? Really? lol. They didn't have a say, obviously, or else it wouldn't have happened. Plenty of devs promise things, and then it gets pushed back due to polish etc. Look at GT5 for example.
MS wanted that game out, and Bungie HAD to deliever it.
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Some devs choose to let their fans down by missing release dates. yes i agree. Bungie instead choose to meet their release date and get as much done as possible. While what they do may be considered art, i think most devs rather think of themselves as employees of a company, and if as a company Bungie decides to release on time that is their choice. They released one of the definitive console(heck ever) FPS of all time, I think they are dam happy with that, and their checks they got, and could really care less about being artists. I know I would be. And again, he never mentions MS only Bungie and what they choose. Dont put words in his mouth. If he felt MS caused the presure he wouldn't use words like we and our decisoins, but instead be blaming MS, which he didn't do. But, haters gonna hate I guess.