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landguy1 said:
the-pi-guy said:
landguy1 said:

I agree with the complexity, but emulation programs can be written for anything if they want.  My guess is that they "don't want" based on the return(0$) they get for it.  If they charged for the emulator to recover costs, people would call them greedy bastards.

Yes and no, you can write emulation programs for just about anything, but another important thing is speed.  If you can only run the game at 3 frames per second, it becomes a gigantic problem.  At that point it might as well be a slide show.(Then again someone said 30 fps was a slide show...)  

So yes, we'd probably be able to have emulators, but they wouldn't be able to run well.  

That's kinda my point, if these new systems are "so powerful" they should be able to run the emulators at 30fps.

PCs are "so powerful" too. Yet a PS3 emulator, if it existed, wouldn't run decently on just about any kind of PC you can build right now.

My PC is a lot more powerful than a Wii (it's more powerful than a PS3). Yet not many games can run decently on it using Dolphin. Although you can get a more recent build that will run those games fairly well (except for most Metroid Prime games, for some reason), the point still stand that just because the specs are higher doesn't mean it can emulate those consoles as if it was a walk in a park.

Emulators demand a lot of CPU power to run. And since the architecture of the Power PC processors are different from the x86, it's really demanding on any machine to run those emulators with decent performance.

That doesn't make those PCs and the Next gen consoles not "so powerful".  You just don't understand what you're asking of them.