"Most significant is the degradation in texture quality, the muddiness of which matches the 360 release without its HD texture pack install. Surfaces can look flat compared to the game running on PS3 and 360 with full installs, and the lack of any similar optional install on Nintendo's platform means pop-in flares up while in wide outdoors areas. Curiously, in terms of sheer playability, Sony's hardware achieves the most consistent frame-rates during combat, with 360 taking middle ground here, and the Wii U suffering from more regular dips to the low 20s, perhaps explaining the omission of split-screen gameplay."
Interesting stuff. Looks like the Wii U's lack of internal storage is a problem. The basic was probably a bad idea in more ways than one.
Also, I wonder if this really is the reason for the Wii U having a "gimped" version?








