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That's one impression I got from the game also when I saw those gamescom videos. It seemed more difficult than at first glance. Which is good, I don't want to just plow through levels without dying a few times. Unless they are cheap deaths.

One thing I hope they try and do is vary the gameplay a little bit. Don't make it the same hack and slash throughout the whole 12 hours. Then I think this game will have my attention.