binary solo said:
But if you listen to the publishers $40/50/60 games are hard to make a profit off, so gaming in general is in a struggle, either you have low production low value games making little bits of money or you have high production cost games not selling enough at high price points. |
Might be a lot of money in smartphone gaming but a lot of companies go big then bust (look at Rovio and Zynga). I know for sure Zynga has closed some offices and laid people off and I am pretty sure Rovio has done the same recently. Almost every week a few weeks back you would see in VGC news a studio closing down related to smartphone gaming. Sure there are always boons and then there busts when it comes to emerging markets. However, most of these companies are expand too big (without generating enough hits to support themselves) and then don't generate the revenue like they used to because they fill their games with full screen ads (I'm pretty sure Angry Birds does this on Android for free versions). People eventually get pissed off and stop playing their games (or get smart and play in offline mode). Anyways, sure there is a lot of money in smartphone gaming but there are tons of companies that generate profit then go into the red. The smartphone gaming market has a lot more failures than success stories right now and even the success aren't doing that great right now. Name me a company that is solid that is 100% involved in smart phone gaming.







