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teigaga said:

Thats disappointing. I think it just speaks to the fact that both Microsoft and Sony went the cheaper route this era. They've essentially released a PS2 whilst developers are building their games on Xbox's.

But we should probably stop using games running on Max settings on $1000 PCs as benchmarks of what graphics should look like on the PS4/X1 at launch. If anyone needs a reminder of the progression that within a console cycle.

It'll be a year or 2 before a PC game predates the maximum graphics potential of the PS4/X1.


The difference we saw in this generation mostly happened because forward rendering was ditched in favour of deferred rendering, while next-gen will stick to deferred rendering by default. We'll be sure to see improvement as developers start know the hardware better, but don't expect anything as big as last-gen.