Colour. Colour everywhere.
This might actually be the first year I'm interested in buying a Killzone game. Two of the things I most appreciate in FPS are:
- Big, colourful level design. None of this grey-brown nonsense.
- Speed. None of this plodding along nonsense.
This game seems to have fixed both of those things. It seems faster (although I guess it's kinda hard to tell how heavy the weapons are without playing) and omg they overhauled the aesthetic.
Might have to look into this when I buy my PS4 in 2014.







