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Colour. Colour everywhere.

This might actually be the first year I'm interested in buying a Killzone game. Two of the things I most appreciate in FPS are:

- Big, colourful level design. None of this grey-brown nonsense.

- Speed. None of this plodding along nonsense.

This game seems to have fixed both of those things. It seems faster (although I guess it's kinda hard to tell how heavy the weapons are without playing) and omg they overhauled the aesthetic.

Might have to look into this when I buy my PS4 in 2014.