Meh, I grew up playing games on the 2600, NES and SNES. The leap to N64/PS1 era graphics was a big one but PS1-PS2 was meh. PS2-Last gen was pretty big with HD visuals and I would consider it a larger leap than PS1-PS2 but after a certain point it's like comparing how shiny one sports car is next to another one.
I'll put it this way I have watch all the gameplay footage for games like BF4, Ryse, Killzone4, InfamousSS, etc. They look great but I really don't see much different than their predecessors. To be clear I can tell the difference and that they look a little better but it's nothing special in my opinion. People can tell me about teh alaising and the tearing, etc. all they want, they can zoom in and show the differences, etc. but if you have to explain it then I think your just proving my point that it's not that big of a difference.
My hope is that the industry realizes the diminishing returns that going for high graphical fidelity cause and instead focus the additional power the new consoles allow for things that actually affect gameplay (like the size/complexity of the worlds, AI, etc.)








