nightsurge said:
You do realize the irony in what you keep saying, right? I bolded it to make it stand out more. You believe your Sony sources and AMD, but won't believe Microsoft sources and AMD. Is it possible that this is because you only want to believe in your precious PS4? :) Using eSRAM has NOTHING to do with unified memory system. It is separate entirely. Both the CPU/GPU in both the PS4 and Xbox One have access to the full 8GB of RAM (with MS deciding to split things between OS and Games). The remainder of the "for games" RAM can be accessed from either processor at the same time. The only thing the esRAM does is help move smaller bits of data at extremely fast rates where it makes sense. Considering that devs have been using eDRAM on 360 for 8+ years now and have had great success with it, I think you will find that Mark Cerny's comments were "PR bullshit" that you and many others keep talking about, and that developers will have no problem using it in their games. Both systems have their benefits and drawbacks, and both companies have very good reasons for their decisions. You really have to stop being so hypocritical in your posts. |
You obviously don't read very well. I underlined it for you. RESEARCH. If Sony says something, I listen then do my own research and come up with my own conclusions. Same with MS. There was absolutely nothing hypocritical in my posts.
If you would have read the article he said using edram is more complicated, a unified memory system is better. That line implies that they are two seperate sytems basically saying you can't have both.
So without doing any research whatsoever you come to the conclusion that Mark Cerny's comments we're PR bullshit based on MS using edram for 8+ years. Do you really not see the flaw in your logic?
You really should stop trying to argue with me. You are using MS talking points, I am using facts backed by my personal research on the subject.