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Hell of infos.

Vision Gran Turismo

  • “Vision Gran Turismo” cars will be unveiled throughout the year following the release of Gran Turismo 6, with perhaps one or two cars released per month. It’s a real possibility that some of these cars will be debuted as actual design concepts by the manufacturers. The DLC format and pricing has yet to be decided.
  • Gran Turismo 5 remains very popular amongst online players, and Polyphony Digital has seen a lot of the feedback shared about the game’s features. They have also watched online races to see how users are actually playing the game.
  • GT6 will still support 16 simultaneous players online per race.
  • Kazunori stated, “After three years of online races in GT5, you can say that it’s the users who developed the online features of Gran Turismo 6. We expect a lot of the users in the community will be able to develop their own championship races in the game.”
    There were two major reasons why GT5 took so long to develop – the difficulties designing around the architecture of the PlayStation 3 hardware, and the development of the online features. Polyphony has solved these problems and are able to focus on other areas now.
  • The city of Ronda, Spain has been re-confirmed as a Course Maker location in GT6.
  • Although Kazunori would like for all of the tracks to have day/night changes, it’s not possible to bring that feature to all of them.
  • Spa Francorchamps, Daytona, and the updated Apricot Hill course will all have day/night transitions.
  • The Course Maker in GT6 is “fundamentally different” from GT5.
  • Users will be able to “lay out their [custom] tracks freely” in an area of over 100 square kilometers. (Note: the exact quote from the translator is “100 kilometers by 100 kilometers”. However, this would be 10,000 square kilometers, an unreasonably large size and most likely a mistranslation.) 

Livery Editor

  • When asked (in somewhat broken English) if players will be able to customize cars with their own “photos”, “beyond just colors”, in GT6, Kazunori confirmed this is “something they are working on right now,” and mentions that more information on the feature will be revealed at the Tokyo Game Show (September 19th).
  • Kazunori wisely tempers expectations, however, noting that he “does not think a full livery editor be available”.

Goodwood Rally Stage

  • When the Goodwood Hill Climb was announced for GT6, there was a lot of speculation surrounding the Goodwood Rally course. Kazunori said he “likes that course as well”, and will “likely include it”, but noted that it “won’t be available from day 1″ in the game.

http://www.gtplanet.net/gt6-course-maker-livery-editor-gamescom/