| DucksUnlimited said: Bolded: Care to illistrate how, rather than just making a baseless claim? The definition is "the loss of potential gain from other alternatives when one alternative is chosen." But the other "alternatives" you listed are not alternatives to the Vita, as they could have easily been implemented in conjunction with it. Sony won't have lost anything with the Vita if it turns a profit because Sony didn't invest into it in place of something else. I like that you state that this is a subjective matter, then immediately follow that by making the objective claim that a $1 profit is not a success. In fact, the notion that you even started trying to persuade me otherwise on what you yourself consider a matter of opinion is very funny. |
Bolded: What is an alternative to PSV, according to you?
Underlined: I couldn't understand that.
Italic: I think you are not reading carefully what I wrote. I stated that success could be a subjective matter, but, if you are trying to meassure it the Profit it makes, you are going to have to include certain variables. You can't just reduce it to income and expense, you are ignoring time and oportunity costs. For example, companies decide between different products using Net Present Value (NPV), if you are interested you could have a glimpse at that.
Look, Sony don't produce the PSV just for the pleasure of the fans, they make it to profit from it. I don't know what they were expecting when they green-lighted the project, but I can assure you that their expectations were probably in the hundreds of millions. $1 is a failure.








