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bobobologna said:
famousringo said:
 

Somebody always brings up TrackIR in these threads.

Personally, I don't see the appeal of head tracking as a means of pivoting the camera in a cockpit. You turn your head to the left to move the camera left, then end up looking at the screen out of the right corner of your eye to see what's to your left. Huh? Kind of breaks any immersion when you have to look right to look left, doesn't it?


On one hand, I agree that it probably is weird to use at first, and potentially disorienting. I've never personally used TrackIR. However, you can't really tell me that moving your head to look around doesn't seem like a good idea.

I have my TrackIR3 and yes at first it's very disorienting and takes some getting used to. Also head tracking works the best being very close to the camera which is another plus for PC. (notice how close the man is from the screen/PSeye in the video) TrackIR sensitivity can be adjusted so you are not completely turning your head to the left to see left of your plane. It's more like you aim your head (nose) to the left side of the monitor to look left of the plane.

I doubt a developer would make a game where the player is running around their whole living room just to get a certain angle as there could get reports of people getting hurt.