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naruball said:
oniyide said:
naruball said:

1. Spore. I has such high expectations of this game. The first part (till you get to build stuff) was completely and totally awesome. From that point on, I didn't even bother playing it.

2. Nier. Tried so many times to beat this game, but I always get bored and give up. Not believing you guys again.

3. Enslaved: Odysee to the west. Man was the this game awesome for the most part. Then it became repetitive. The combat is great, the characters are great, the voice acting is awesome. The enemies are uninspiring and I got bored quite a few times while playing it. Never managed to finish it.

I'm sure there are more, but these ones had tremendous potential, which was waste.

 

edit: Almost forgot the most important ones:

4. Wii sports. Such a great game for the first 15 hours and then it gets terrible. I'm glad Sports Champions improved upon it. Great concept by all means and the way I wish games and the game industry would head (I know les hardorez hate it though). 

5. WiiFit: Can't express how disappointed I was in this game. Don't know what I expected, but what I do know is that it was by all means a massive waste of money (paid more than 100 euro for it). 

please hardcore dont hate anything, they hate stuff that doesnt work. and quite frankly the industry did not head this way, because the technology to make these concepts work just isnt their yet. Hell they couldnt even get the dancing and minigames down pat. 

As someone who owns most likely more motion controller enabled games than most people on this site, I believe that they work more than fine. Wii controls were a revolution and they led to great success for ninty. Sony failed to attact an audience, but move enabled games are still awesome in my opinion.


I disagree and I imagine a LOT of people would as well. Alot of those games work anything but "more than fine". Wii Sports Tennis was ok, but you sacrificed one part of control for another, it was basically onrails tennis, not very revolutionary. BUT EA did fix that with Grand Slam Tennis which did allow full control. Golf, was ok, EA again evolved on that. Boxing, was just terrible, which is ashame that could have been great. Baseball was ok. Bowling, cant mess that up. 

Red Steel was horrendous, sequel much better but you needed a damn add on for it to work. Matter of fact, the idea of having an add on to have the wiimote work the way it shoulld have in the first place proves just how NOT fine it was.i

dancing, this entire genre was terrible cant really argue if i could sit on my couch and beat the game without actually having to dance, not like it can actually track your movements. Kinect does a good job of that and that actually works so kudos to MS for that.

IMHO the only genre that really worked with very little problem and actually IMPROVED on gameplay or at least added some options, was the FPS genre. But even then that was more about the pointer controls than movement.