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endimion said:

it's really a simple risk and return equation... the cost of a new IP compared to the risk of success or therefor non success is way less appealing than milking a proven IP with huge success.... cause even if you could pull a new IP investing 50 million on a dev team.... hte cost of launching it and supporting it etc is way higher with less return... especially during a launch window where they already will burn money in ad campaigns... and being able to say XXX only on XBox 1 this holliday season for major IPs content is way better than pushing an unknown IP....

really simple business logic here... but yeah I would rather get new IPs too.... but it is not hard to see why MS or any other business would chose commercial logic over unforseeable risk.....

I can understand that but the logic isn't sound as your investment might not pay off, taking the FIFA content here, great you've bought extra FIFA content and made it exclusive to your console, which is launching in 8 less countries that this content could have made a difference in. It still means PS4 will get a boost in those countries and even then a PS4 plus FIFA bought from a shop is cheaper.

The more they spent on trying to secure these deals and the less it pays off, the more they lose regardless. While establishing a development studio which could produce games for years to come even if your console business fails is surely a better investment. And it doesn't cost 50 million to make every game, 5million can produce a quality title plus sequals with good money management. Long term over short term gain here.



Hmm, pie.