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Depends which part you are talking about. I think we will reach the stage of stationary realism (the world and environments) within 10 years. Moving people and more complex animations like that though are probably a fair bit off.

Kind of like when you watch avatar. The trees and world where absolutely blind mind-bogglingly fantastic, but the smerfs felt somehow off :/

On a side note though, true “hyper realism” to the point a game is essentially real life is not going to happen for several decades. Creating a real looking world is very different to a real acting world.