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walsufnir said:
biglittlesps said:
IHateLife said:
Hmmmm.... I think graphics are important but prettier graphics don't make the games better in most cases, that being said, these boxes all look pretty bad next to a decent PC even if the supposed "code to the metal" is applied to them when talking about power. You can get a 390 USD GTX 770 right now(faster than a GTX680, comes in 2GB standard or 4GB for about 440 USD or so) and toss that into a 6 year old PC running K10s or Core2s, and that will run laps around the new consoles already. It would of course cost more to build an entirely new PC but the upgrade path is also a viable one if you just have something laying around. You can go AMD 7970GHz Edition for about 10 bucks cheaper but Nvidia GTX 770 has excellent driver support and PhysX while being faster in most benches so......

Anyways, 8th gen consoles are somewhat disappointing to me so far as powers go, but I'm sure there will be good games on all platforms and that's what really counts.


I'm sure that GPU which PS4 has the potential to meet the High End GPU's of PC because PS4 GPU has optimizations which is not possible with PC GPU's so PS4 GPU Can match close to 7950 performance atlest, we have to worry about the Wii U and Xbox one GPU which doesn't has enough hardware in GPU to match High End GPU performance since its bottlenecked with DDR3 and 32MB SRAM by complicating which needs more tricks for developers to get most out of it.

Which potential? Theoretical maximum is 1.8 TF. Done. There are GPUs available that alone have more Teraflops, leave aside way better CPUs. All this optimization, coding to the metal etc.pp. is not so important and crucial as many think.

Do you think PC GPU's are optimized to the TF that it is capable of for every game? They consider only mainstream GPU as base to work on the Game so it can be supported by many GPU's which leads to ignoring the TF of high End GPU's in optimization to get more. We can achieve FPS of High End PC GPU's in PS4 GPU with optimiztions to get it running smooth upto 60FPS.

Developers are not exploring PC GPU's potentional very well due to fragmented GPU models with different specifications and architecture but PS4/Xbox/Wii U has optimizations which developers can focus and get most out of it by close to its throritical TF.



GAMING is not about spending hours to pass/waste our time just for fun,

its a Feeling/Experience about a VIRTUAL WORLD we can never be in real, and realizing some of our dreams (also creating new ones).

So, Feel Emotions, Experience Adventure/Action, Challenge Game, Solve puzzles and Have fun.

PlayStation is about all-round "New experiences" using new IP's to provide great diversity for everyone.

Xbox is always about Online and Shooting.

Nintendo is always about Fun games and milking IP's.