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 The player collects Solar laying about the map or by killing droids, enemy players, or turrets. At any time, the player can either work their way back to their base, or teleport there (though they cannot be hit during this otherwise the teleport will be disrupted), where they can heal and spend Solar on the aforementioned perks. If a player is killed, the other team receives a large Solar reward, and the player will have to wait a few seconds before being launched back into battle, with the wait time increasing for each subsequent death. Players' health and their current "level", based on how much Solar they have collected, is visible to all players, allowing teams to focus on specific characters.

Uh, is this just because LoL/Dota don't have console ports yet.