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NoirSon said:

On rails is limited in that once you've gone through the set pieces several times, it loses its luster. But the fact is several games from the recent Tomb Raider, Last of Us, Call of Duty games and especially several mobile/indie games are based on pushing the player forward in a similar way as Star Fox's on rail missions. The main thing now however that the previous games now lack is the excitement of things happening around the player. A modern Star Fox game will require missions in which they fly through massive interactive levels such as crumbling cities or other destructable environments, epic boss fights and action sequence set pieces that catch players off guard but are still fun when they occur like different Landmaster missions, flying chases and stuff like that to survive or compete with more recent games.

I get for some this type of game play you can grow out of but the truth is that wasn't just cutting edge technology that may the previous Star Fox games classics. People want action, variety and somethings that several recent Star Fox games lacked in the name of trying to do something different... fun and excitement.


Based off the Bayonetta 2 videos, Platinum would be really good at this.