| Soleron said: You can write all of this, but really the market will decide. There is no such thing as overcharging if the market is paying for it. If companies continue to provide poor value and disappointment with what goes into DLC, people will stop buying it. The perfect time to get companies to listen to this is a new gen. Sales are going to be far lower than the companies hope (they all think their next-gen AAA will sell like CoD or Assassins Creed lol). It will quickly become clear who's doing DLC right. |
It's exactly why I bring it up.
Coincidentally, the industry is getting steamrolled over the dlc model by consumers. Some do it right, some don't. All I did was write down what much of the userbase say is the right way, evidenced by the games that are employing them correctly.
It is a very similar situation where we now have a console that is coming from this kind of microtransactional background. I simply find it interesting to see such a similarity, and cannot wait to see what happens. My theory is that current 360 owners find themselves "too invested" to change. I believe that once the next gen hits, people will be able to start fresh and make decisions without thinking about how much money they've already invested.
I also said once that I believe Sony should match trophies with xbl achievements (eg: give xbox owners mirrored trophies for their xbl accounts), just to make the investment that much more liquid.









