Played_Out said:
There are loads of PC games that are compatible with TrackIR (list) but none of them are games that actually require head-tracking as part of the gameplay. It is mostly used to give a 3D effect in driving and flying games. Head-tracking has been around for ages. It certainly wasn't invented by Nintendo, Sony or Johnny Lee. A lot of people seem to forget that you need to purchase an extra wiimote to achieve it with the Wii, and they retail for about the same price as the PS eye, so additional costs are about the same on both platforms.
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Well said. I'm surprised no one has brought up TrackIR until now. The biggest benefit for TrackIR is IMO, racing games and flying games. It gives you a better range of views to give you better track awareness. For flying games, it lets you track other planes/targets much more naturally as well as provide an easier way to check your instruments. For an FPS such as ArmA, I could see this being less useful. Interestingly enough, 90% of the games on that list are driving/flight/ship simulators. It would be awesome if GT5 took advantage of this head tracking.