Unfair? It was pretty hardcore DRM.
Not to mention it was also
unfair to gamestop.
Unfair to resellers
Unfair to mom and pop gamestores
Unfair to legitimate owners
Unfair to developers who while getting a small cut of used sales, lose out on all the benefits of used games market.
Who it was fair to:
Microsoft getting a bigger cut
Now we have a new "family share plan" detailed. And what is it composed of?
Anyone using the console will be able to play the games on it, and if you sign in on someone else's console, you'll be able to play your games too. As how it already works on 360 and ps3.
And this is defended. Holy smokes.
When the family share program was first announced (the original one), it was "share your games with up to ten people". We had no details or information on what it meant. It was touted as one of the system's best features. Even myself, who disliked pretty much everything about the console (except the controller, and SnapIn)...I wanted one JUST for that single feature.
Then the One80.
Suddenly, "oh it was great. You could share your games with 10 people anywhere in the world. It would have been so great for gamers"
Yet here we are, and that statement sticks out like a sore thumb. At what point have any of these decisions been driven by gamer satisfaction?
While it can be said that ALL COMPANIES are only in it for their own profits, let's stop pretending like the xb1 original features were about anything other than maximizing profits.









