Wright said:
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I can understand that, at the end of the day they're in this for money, but it still shows a rather amazing lack of faith in either their product or their ability to convince consumers of their product's merits. Changing plans at this point must have cost them millions, so they obviously took a hard look at things and decided that the old path went right over a cliff. That's a lot of work down the drain.
There is a failure from Microsoft here somewhere. It could be that they completely misundersood what gamers wanted, that the old XO plans really did suck, or that PR screwed the cat. Consumers are wrong most of the time but they can never be wrong about what they want. If you don't make them want your product then it's your failure. These guys standing up and saying, "it's the customer's fault they didn't pre-order an Xbox One," is beyond meaningless.








