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Egann said:


5. License the Crystal Tools engine on both the PS360 and the Wii U.

SIGNIFICANTLY undercut Unreal 3. Really, you wouldn't be making any money with it after LR, and while I don't think XV can fit on the Wii U, you can probably get Crystal Tools to work on the Wii U with a little tweaking.

A third party engine for the Wii U--especially one as pretty as Crystal Tools--would drastically alter the gen 8 console wars. Because Epic has explicitly said Unreal 4 won't work on the Wii U and Crystal Tools looks so much better than Unreal 3, you will basically have a monopoly. Whatever 3rd party development happens on the Wii U for years to come, you'll get a piece of.

This is actually a superb suggestion that would show creativity, business acumen and a willingness to evolve and profit from their investments. Expect it to never happen.